AI Insights · Timothy · July 2022
Top 5 2D Realistic Games on iOS in South America Q2 2022
In Q2 2022, the top 5 2D realistic games on iOS in South America saw varied trends in downloads, revenue, and active users. Data from Sensor Tower provides detailed insights.
Performance of Top 5 2D Realistic Games on iOS in South America in Q2 2022
The second quarter of 2022 showcased interesting trends for the top 5 2D realistic games on the iOS platform in South America. Here’s a detailed look at their performance:
8 Ball Pool™
Throughout Q2 2022, 8 Ball Pool™ observed a decline in weekly revenue, starting from around $27.9K in late March to approximately $15.8K by the end of June. Weekly downloads fluctuated, peaking at 48.4K in mid-April and ending the quarter at roughly 39.8K. The game saw a decrease in weekly active users, dropping from about 1.28M in late March to around 1.14M by the end of June.
Dream League Soccer 2024
Dream League Soccer 2024 had a relatively stable performance in terms of revenue, with weekly figures hovering around $10K to $14K. Downloads remained steady, fluctuating between 17K and 20K weekly. Active users saw a slight increase, growing from 194K in late March to approximately 214K by the end of June.
Solitaire – Classic Card Games
Solitaire – Classic Card Games experienced a gradual increase in weekly revenue, starting at $151 and ending at $187. Downloads saw significant growth, beginning at 5.1K in late March and reaching around 20.6K by the end of June. Active users also increased steadily, rising from 54.2K to approximately 84.7K over the quarter.
Woodoku - Wood Block Puzzles
Woodoku - Wood Block Puzzles did not generate any revenue throughout Q2 2022. However, downloads saw a notable increase, especially in June, peaking at 31K in the week of June 20. Active users also grew, starting at 115K in late March and reaching approximately 129K by the end of June.
Block Puzzle - Brain Games
Block Puzzle - Brain Games had stable weekly revenue, ranging from $432 to $681. Downloads showed an upward trend, starting at 13.5K in late March and reaching 16.3K by the end of June. Active users increased from 79.4K to approximately 90.6K over the quarter.
These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower.